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Interface Summary | |
StatePolicy | An interface for imposing a policy for state value assurance and transition, with state values consisting of non-null "state flag" objects. |
StateSet | A set representing a state value containing none or more non-null "state flag" objects. |
Class Summary | |
AbsoluteStateMerger | A state merger that updates the output state according to the current value of all its input states, which is effectively an or'ing of the input state flags. |
AbstractStatePolicy | Abstract base class for implementing state assurance policies, which only involve flag type and state value checking. |
AbstractStateSet | A full implementation of the StateSet interface. |
AbstractStateTrigger | Deprecated. StateSet has no events. |
AllTests | |
DeltaStateMerger | A state merger that updates the output state according to the changes in each received input state. |
ObjectFlag | An immutable state flag that represents a target object (instance). |
StateFlag | An abstract convenience class for immutable state flags in a state value. |
StateFlags | Constants and utilities related to the use of objects in collections as state flags. |
StateFlagsTest | |
StateMerger | Base class for filters that merge (combine) input states into a single composite output state. |
States | |
States.ImmutableStateSet | Immutable wrapper for a target state set. |
StateSetField | |
StateSetField.EventIn | |
StateSetField.EventInOut | |
StateSetField.EventOut | |
StateSetTest | |
TypeFlag | An immutable state flag that represents a target type (Class). |
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