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| Interface Summary | |
| StatePolicy | An interface for imposing a policy for state value assurance and transition, with state values consisting of non-null "state flag" objects. |
| StateSet | A set representing a state value containing none or more non-null "state flag" objects. |
| Class Summary | |
| AbsoluteStateMerger | A state merger that updates the output state according to the current value of all its input states, which is effectively an or'ing of the input state flags. |
| AbstractStatePolicy | Abstract base class for implementing state assurance policies, which only involve flag type and state value checking. |
| AbstractStateSet | A full implementation of the StateSet interface. |
| AbstractStateTrigger | Deprecated. StateSet has no events. |
| AllTests | |
| DeltaStateMerger | A state merger that updates the output state according to the changes in each received input state. |
| ObjectFlag | An immutable state flag that represents a target object (instance). |
| StateFlag | An abstract convenience class for immutable state flags in a state value. |
| StateFlags | Constants and utilities related to the use of objects in collections as state flags. |
| StateFlagsTest | |
| StateMerger | Base class for filters that merge (combine) input states into a single composite output state. |
| States | |
| States.ImmutableStateSet | Immutable wrapper for a target state set. |
| StateSetField | |
| StateSetField.EventIn | |
| StateSetField.EventInOut | |
| StateSetField.EventOut | |
| StateSetTest | |
| TypeFlag | An immutable state flag that represents a target type (Class). |
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