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Interface Summary |
| DisplaySpace |
A graphic space representing a 2D "display" space. |
| DisplaySpaceConfig |
Configuration delegate for a DisplaySpace. |
| GraphicGeometry |
A graphic with geometry defined relative to a local reference space,
as specified by a space node (see SpaceNode). |
| GraphicSpace |
A graphic object corresponding to a user interface interaction space,
such as those defined in the book "3D User Interfaces with Java 3D". |
| GraphicSpaceRoot |
A space node used by graphic spaces as the root of a space tree. |
| MatrixTransformNode |
A stateful transform node based on matrix multiplication. |
| RigidTransformNode |
A stateful transform node whose transformation is composed of a
sequence of transformations in the order scale, rotate, translate. |
| RotationNode |
A transform node that specifically supports geometric rotation. |
| ScaleNode |
A transform node that specifically supports non-negative geometric scaling. |
| ScreenSpace |
A graphic space representing a 2D "screen" space. |
| ScreenSpaceConfig |
Configuration delegate for a ScreenSpace. |
| SpaceMapper |
A graphic object that provides a strategy for transforming (mapping)
geometry from one space to another in a space tree. |
| SpaceNode |
A graphic object that supports a general purpose spatial geometry tree
(scenegraph). |
| TransformableGraphic |
A graphic that can be spatially transformed, typically in a stateless
manner (for stateful transformation see TransformNode). |
| TransformNode |
A base interface for space nodes that perform a spatial transform,
in a stateful manner. |
| TranslationNode |
A transform node that specifically supports geometric translation. |
| ViewSpace |
A graphic space representing a 3D "view" space. |
| ViewSpaceConfig |
Configuration delegate for a ViewSpace. |
| WorldSpace |
A graphic space representing a 3D "world" space. |
| WorldSpaceConfig |
Configuration delegate for a WorldSpace. |