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| Interface Summary | |
| KeyboardSensor | A sensor associated with a keyboard input device, which provides key status and typed characters that should be interpreted relative to none or more sensor target spaces. |
| MouseSensor | A sensor associated with a mouse input device, which provides position and button status that should be interpreted relative to none or more sensor target spaces. |
| Class Summary | |
| AbstractKeyboardSensor | Provides objects for maintaining keyboard key state, and event out nodes initialized with an immutable view of the the state object. |
| AbstractMouseSensor | Provides objects for maintaining mouse button and position state, and event out nodes initialized with immutable views of the state objects. |
| DebugKeyboardSensor | Monitors all input and output events. |
| DebugMouseSensor | Monitors all input and output events. |
| Inputs | |
| Inputs.Flag | Base class for input flags. |
| KeyboardSensors | |
| KeyboardSensors.Flag | Base class for keyboard sensor flags. |
| KeyboardSensors.KeyFlag | Base class for keyboard key flags. |
| MouseSensors | |
| MouseSensors.ButtonFlag | Base class for mouse button flags. |
| MouseSensors.Flag | Base class for mouse sensor flags. |
| TestComponentListener | Senses mouse events on a target component and reports them to stdout. |
| TestSensorApp | TODO: Is this needed? There are better tests. |
| TestSensorApp.TestScrollPane | |
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