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A graphic object representing visible, and ultimately displayable, content in a graphic space (world, view, display). TODO: Is this needed???
| Methods inherited from interface gumbo.graphic.GraphicPresence |
prepareGraphicPresence, realizeGraphicPresence |
| Methods inherited from interface gumbo.graphic.Graphic |
getGraphic |
| Methods inherited from interface gumbo.util.Disposable |
dispose, isDisposed |
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