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Packages that use gumbo.graphic | |
gumbo.graphic | Provides interfaces, services, and utilities that support application development independent of the implementing graphics technology, dimensionality, and precision. |
gumbo.graphic.content | |
gumbo.graphic.impl.swing | |
gumbo.graphic.math | |
gumbo.graphic.probe | |
gumbo.graphic.space | |
gumbo.interact | Provides special purpose building blocks for user interaction, including user feedback. |
gumbo.interact.select | |
gumbo.visualize.data | Provides special purpose building blocks for 2D/3D visualization of generic data structures, such as graphs. |
gumbo.visualize.data.client | |
gumbo.visualize.data.impl.swing | |
gumbo.visualize.data.layout | Provides special purpose building blocks for 2D/3D layout in support of data visualization. |
Classes in gumbo.graphic used by gumbo.graphicGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicFactory
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A factory interface that creates graphic objects of a common and vital nature. GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.graphic.contentGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.graphic.impl.swingGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicFactory
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A factory interface that creates graphic objects of a common and vital nature. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.graphic.mathGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. |
Classes in gumbo.graphic used by gumbo.graphic.probeGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. |
Classes in gumbo.graphic used by gumbo.graphic.spaceGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. |
Classes in gumbo.graphic used by gumbo.interactGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.interact.selectGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.visualize.dataGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.visualize.data.clientGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. |
Classes in gumbo.graphic used by gumbo.visualize.data.impl.swingGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
|
A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
Classes in gumbo.graphic used by gumbo.visualize.data.layoutGraphic
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The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way. GraphicPresence
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A graphic resource with a presence, which the user can sense (sight, sound, touch). GraphicResource
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An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources. |
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