Uses of Package
gumbo.graphic

Packages that use gumbo.graphic
gumbo.graphic Provides interfaces, services, and utilities that support application development independent of the implementing graphics technology, dimensionality, and precision. 
gumbo.graphic.content   
gumbo.graphic.impl.swing   
gumbo.graphic.math   
gumbo.graphic.probe   
gumbo.graphic.space   
gumbo.interact Provides special purpose building blocks for user interaction, including user feedback. 
gumbo.interact.select   
gumbo.visualize.data Provides special purpose building blocks for 2D/3D visualization of generic data structures, such as graphs. 
gumbo.visualize.data.client   
gumbo.visualize.data.impl.swing   
gumbo.visualize.data.layout Provides special purpose building blocks for 2D/3D layout in support of data visualization. 
 

Classes in gumbo.graphic used by gumbo.graphic
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicFactory
          A factory interface that creates graphic objects of a common and vital nature.
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.graphic.content
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.graphic.impl.swing
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicFactory
          A factory interface that creates graphic objects of a common and vital nature.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.graphic.math
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
 

Classes in gumbo.graphic used by gumbo.graphic.probe
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
 

Classes in gumbo.graphic used by gumbo.graphic.space
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
 

Classes in gumbo.graphic used by gumbo.interact
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.interact.select
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.visualize.data
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.visualize.data.client
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
 

Classes in gumbo.graphic used by gumbo.visualize.data.impl.swing
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.
 

Classes in gumbo.graphic used by gumbo.visualize.data.layout
Graphic
          The base interface for all graphic entities and capabilities that Gumbo uses in a graphic system neutral way.
GraphicPresence
          A graphic resource with a presence, which the user can sense (sight, sound, touch).
GraphicResource
          An "abstract" base interface for graphic entities backed by system resources (such as shapes, sounds, pickers, colliders), and which may require disposal of those resources.